Write your personal MAXScript services and utilities to create customized instruments and UI components, and automate repetitive initiatives. proven innovations comprise the construction of gadgets, arrays, collections, keep watch over constructions, parametric items, and the development of UI parts. The spouse CD-ROM includes media records that let you perform the concepts with real-world examples demonstrating how one can use then in a creation setting.
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Extra resources for 3ds Max 8 MAXScript Essentials
Such an array is called a two dimensional array. It is possible to have arrays of higher dimensions. A two dimensional array would look like this: #(#(1,2),#(3,4)) You can assign any variable to it like so: h = #(#(1,2),#(3,4)) You create a two dimensional array in the following exercise. To create a two dimensional array: 1. Reset 3ds Max. 2. Open a new MAXScript Editor window with MAXScript menu > New Script. Type the following into the editor, and execute it with CTRL+E: function array2D row column = ( local data = #() for i = 1 to column do ( data[i] = #(0) for j = 1 to row do 44 Collections ❚❘❘ ( data[i][j] = random 1 10 ) ) return data ) myArray = array2D 2 4 3.
You must always have as many open parentheses as closed ones, and you must be careful that they are properly placed. If not, your script will not run, or it will run but with unexpected results. While Loops While loops are similar to for loops in that they iterate over a group of statements. The difference is that in a while loop the number of iterations is not known or specified beforehand. Instead, you set a condition that stops the loop. There are two types of while loop constructs, do-while and while-do.
Then you create an instance of this structure. The process of making a new instance is called instantiation. Your new instance now has all the properties and methods of the structure. Once created, your object will behave just like other data types native to MAXScript. The rules for a structure are as follows. Structure Syntax Rules for structure creation: • Must start with the struct keyword. • Be followed by any name that you choose. • Followed with an open parenthesis. • Must contain one or more optional variables that describe the structure.
3ds Max 8 MAXScript Essentials by Autodesk